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These are the skills available in DragonSpires: The Scroll Wars.

Highlighted Skills are class exclusive


Warrior SkillsEdit

  • Fortitude - Player has an extra 10 hit points.
  • Brawling - Player gains 1 damage and a 15% greater chance to hit when using fists.
  • Berzerker Frenzy - Player's chances to hit increase by 10% when HP is at 25% or less.
  • Morale Boost - Player recharges 4 extra BP per refresh time when by a monument.
    • Fellowship - Player has the chance of deflecting attacks when guildmates are near.
  • Blacksmithing - Player can help the smith forge their items for reduced costs.

Ranger SkillsEdit

  • Forage - Player has a 10% increased chance to find an item from a search.
    • Advanced Forage - Player has a 5% increased chance to find an item from a search.
  • Assess Surroundings - Player can see what items can be found on their tile.
    • Heightened Awareness - Player can detect the presence others based on subtle changes in the environment.
  • Aimed Throw - Player has 10% better chance to hit with thrown weapons.
    • Advanced Throw - Player has a 10% better chance to hit with thrown weapons.
  • Archery - Player receives 15% better chance to hit with ranged weapons.
  • Track Prey - Player can see the general location of the last player they fought while they remain in range.
    • Sharp Senses - Player has 15% greater chance to find a hidden player.
  • Train Animal - Player can try to train wild natural creatures for combat, but not monsters. (Not yet avail)
  • Skinning - Player has a chance to successfully remove the pelt of certain creatures upon killing them.

Thief SkillsEdit

  • Sneak Peek - Player can view the inventory of other players in their profile.
  • Pickpocket - Player has a 15% chance to steal a few coins from a player but may be discovered.
    • Nimble Fingers - Player has a 10% better chance of picking a pocket, but may be discovered.
  • Hiding - Player can disappear from sight, but may be discovered by a search.
    • Stalking - After hiding, player may move unseen with a high chance of success.
    • Shadow Strike - You gain a +1 damage bonus when attacking while hidden.
  • Grave Robbery - Player can loot 10% of the coins from a corpse.
    • Shakedown - Player has a 15% chance of looting a random item from corpses of players who have been idle for 3 or more days.
      • Advanced Shakedown - Player has a 5% better chance of looting a random item from corpses of players who have been idle for 3 or more days.
  • Throat Slash - Player gains a 15% extra damage with small blades when opponent has lower than 45% of full HP.
    • Advanced Throat Slash - Player gains a 10% extra damage with small blades when opponent has lower than 65% of full HP.
      • Pinpointing - All small blades have chance of bypassing even the strongest armor.
  • Lockpicking - Player may try to open locked containers and doors without a key.
  • Impersonation - Player may select a title one level below theirs from any other class.
    • Subterfuge - Player can confuse others by falsifying guild affiliation.
  • Feign Injury - You appear to take extra damage during attacks, misleading your foe.
  • Small Blade Training - Player has 15% higher chance to hit with small blades..
  • Disarm Explosives - Whenever a player trips a bomb, there is a 45% chance they will automatically disarm it, causing no harm.

Healer SkillsEdit

  • Sense Health - Player can see the HP values of other players.
    • Sense Agony - Player sees the HP of other players who have less than 50% of their maximum HP in bold.
  • Mind Link - Player can see the skills of another player in their profile.
    • Sympathy Pain - Player's aura inflicts sympathetic damage on those who do you harm.
      • Relax Tensions - Player has a BP dampering effect on enemies within their presence.
  • Healing Touch - Player may heal another for 5 HP. Consumes 5 MP.
    • Heal Self - Player may heal themself for 5 HP. Consumes 10 MP.
    • Health Transfer - Player can heal a target for 10 HP at a cost of 5 MP and 5 HP to the user.
  • Read Aura - Player can sense the alignment of others for 1 MP.
  • Meditation - Player may go into a trance to restore MP faster, oblivious to events & discussion while doing so.
  • Create Medicine - Player can create medicines if they have the right ingredients and a mortar & pestle. (Not yet avail)
  • Dissipate Magic (100 XP) - Player's aura can reduce the pain inflicted by spells.
    • Reflect Magic (100 XP) - Player's aura can reject and return some of the pain inflicted by spells.

War Mage SkillsEdit

  • Practiced Casting - Player uses 5% less MP to cast a spell.
  • Recall - Player can teleport to their recall location for 30 MP.
  • Focus Attack - Player has 10% better chance of hitting with offensive spells.
    • Honed Focus - Player has a 5% better chance of hitting with offensive spells.
      • Dampering Aura - Player has an MP dampering effect on enemies within their presence.
    • Imbue Weapon - Player can apply spells to weapons. (Not yet avail)
  • Focus Defense - Player casts protection spells at double strength.
    • Control Monster - Player can try to mentally control monsters for combat. (Not yet avail)
  • Locate - Player can find the location of a mutual friend.
    • Rift Walk - Player can teleport to a mutual friend.
  • Summon - Offer a teleport to your location to a close friend.
    • Trap Creature - Player has the choice to trap most creatures inside a container item for X MP when they defeat it. (Not yet avail)


The skill Total Recall replaced Set Recall Point on July 28, 2009.

Necromancer SkillsEdit

  • Leech Life - Player receives small HP bonus for damage dealt.
    • Blood Thinning - Healing items have a reduced effect when used by enemies in your presence.
  • Siphon Magic - Player has a small chance to absorb a bit of magic from another player.
    • Parasitic Hold - Player has a slightly larger chance to absorb a bit more magic from another player.
  • Dead Sight - Player can see the spirits of the recently dead.
    • Dead Tongue - Listen to the secret whispers of the recently deceased.
  • Zombify - Player can raise dead players if they are by their corpse, however, the process isn't perfect.
    • Life After Death - Player is able to repossess own corpse, but is sapped of strength.
  • Out of Body - Player may become a ghost. Body is left unattended as if a corpse.
    • Last Gasp - Player's corpse has a chance to stave off looting with undead reflexes.
  • Create Poison - Player can create poisons if they have the right ingredients and a mortar & pestle. (Not yet avail)
  • Soul Siphon - Player can use the energy of disembodied souls to their advantage.
  • Death's Embrace - The lower you are on HP, the more MP you regenerate per refresh.

Trader SkillsEdit

  • Appraisal - Player can see the base worth of their items.
  • Salesmanship - Player has a chance to sell their items for 10% more.
    • Entrepreneurship - Player can pay rent a building to sell their wares.
    • Crafting - Player is able to make new items from base materials and a pattern.
  • Auction - Player can auction rare items off to whomever wishes to bid on their tile. (Not yet avail)
  • Power Selling - Player can use a Trading Post to sell their items.
  • Bum's Rush - Player can toss weakened troublemakers out on their ear.

Ghost SkillsEdit

  • Wail - Player may lament their situation.
  • Tantrum - Player can assert their authority by flinging nearby items.
  • Ties to Life - Player clings to earthly gain and can teleport to own corpse.


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